Skilled 3d Artist, Experienced in mechanical, organic and environmental modelling/ sculpting/ texturing. Specialised in rigging, Mel-scripting and python within Maya and Houdini. Likes to work in a fast pace and search for features that can do the job faster, with the same level of quality. Adapt quickly to new environments, loves to work in a team with dedication to the project. No problems in meeting deadlines, able to cope with heavy pressure. Able to animate (very basic). Procedural modelling is average. Skills: Problem solving, able to communicate with programmers, quick learner, creative and analytic thinking, experience in tutoring, eye for detail and able to search for ways to make processes faster.

Software Knowledge

    3D Software

  • Autodesk Maya
  • Autodesk Mudbox
  • Pixologic Zbrush
  • Blender
  • Marvelous Designer
  • Side Effects Software Houdini(basic)
  • Autodesk 3DS Max (basic)

  • Scripting

  • Mel
  • Python in Maya
  • PyQt and Pyside in Maya
  • zscript for Zbrush
  • Python in Maya API
  • C++ in Maya API
  • Python in Houdini (basic)

    3D Rendering

  • Mental Images Mental Ray

  • 2D Software

  • Adobe Photoshop CS
  • Adobe Illustrator CS

  • Bugtracking

  • Mantis
  • DevTrack



School Time Period Location Type of Education
Riggingdojo - Marco Giordano - C++ Maya API September 2015 online 8 week Course
Scott Eaton - Facial anatomy July 2014 Amsterdam 3 Day course
Dr. Stuart Sumida - animal anatomy and locomotion March 2014 Amsterdam 3 Day Course
Scott Eaton - human anatomy December 2013 Amsterdam 4 Day course
Anomalia Rigging by josh carey September 2013 litomysl - czech republic 2 week rigging course
International Game Architecture and Design September 2007 to July 2012 Breda HBO / University
Heerbeeck College August 2000 to June 2007 Best VWO

Work Experience

Company name Time Period Location Job description
Guerrilla Games April 2013 to Present Amsterdam Tech Artist (Killzone 4)
RageSquid November 2013 to May 2015 Utrecht Volunteer Tech Artist (Action Henk)
NHTV - IGAD September 2012 to April 2013 Breda Assistant Teacher (modelling, scripting & rigging)
Sakari Games April 2012 to November 2012 Antwerp Tech Artist
Guerrilla Games March 2011 to August 2011 Amsterdam Tech-Art intern
ICT Proffessionals October 2009 to November 2010 Eindhoven All-round Artist
Nazooka/Enygma June 2008 to August 2008 Antwerp Asset-Artist