SkinningTools.UI.tabs.vertexWeightMatcher
¶
Module Contents¶
Functions¶
|
test the current UI without the need of all the extra functionality |
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class
SkinningTools.UI.tabs.vertexWeightMatcher.
ClosestVertexWeightWidget
(parent=None)¶ -
toolName
= ClosestVertexWeightWidget¶
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__checkEnabled
(self)¶
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__defaults
(self)¶
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__setButtons
(self)¶
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__setValue
(self, inLineEdit)¶
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__storeVerts
(self, inputVerts)¶
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_transferComp
(self)¶
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addLoadingBar
(self, loadingBar)¶
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clearUI
(self)¶
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doTranslate
(self)¶ seperate function that calls upon the translate widget to help create a new language
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getButtonText
(self)¶ convenience function to get the current items that need new locale text
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translate
(self, localeDict={})¶
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class
SkinningTools.UI.tabs.vertexWeightMatcher.
TransferUvsWidget
(parent=None)¶ -
toolName
= TransferUvsWidget¶
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__checkEnabled
(self)¶
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__defaults
(self)¶
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__setButtons
(self)¶
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__setValue
(self, inLineEdit, inCombo)¶
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_transferUV
(self)¶
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addLoadingBar
(self, loadingBar)¶
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clearUI
(self)¶
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doTranslate
(self)¶ seperate function that calls upon the translate widget to help create a new language
-
getButtonText
(self)¶ convenience function to get the current items that need new locale text
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translate
(self, localeDict={})¶
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class
SkinningTools.UI.tabs.vertexWeightMatcher.
TransferWeightsWidget
(parent=None)¶ -
toolName
= TransferWeightsWidget¶
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__addItem
(self, name, pyData)¶
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__applySelectionCB
(self)¶
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__clearSelectionCB
(self)¶
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__copySkinDataCB
(self)¶
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__defaults
(self)¶
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__deleteItemCB
(self, item)¶
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__grabSkinCl
(self, toSet=None)¶
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__restoreSettings
(self)¶
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__skinClusterFunc
(self)¶
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__storeSelectionCB
(self)¶
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__vertexFunc
(self)¶
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addLoadingBar
(self, loadingBar)¶
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doTranslate
(self)¶ seperate function that calls upon the translate widget to help create a new language
-
getButtonText
(self)¶ convenience function to get the current items that need new locale text
-
translate
(self, localeDict={})¶
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SkinningTools.UI.tabs.vertexWeightMatcher.
testUI
(widgetIndex=0)¶ test the current UI without the need of all the extra functionality